Star Wars Jedi: Fallen Order by Respawn Entertainment is one of the finest Star Wars games of the last generation, lauded for its gripping story, fantastic Dark Souls-style combat and for being a complete experience with zero microtransactions (a rarity for EA). It is now available for download through Electronic Arts‘ “EA Play” Program, a subscription service granting players access to a massive variety of EA titles, including Fallen Order.
As a single-player action-adventure experience with a self-contained story set in the Star Wars universe, Fallen Order isn’t a particularly long game in the grand scheme of things. However, its rather challenging difficulty for a Star Wars game, as well as its large list of collectibles, puzzles and explorable areas, can make the length of its campaign vary wildly from player to player.
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Campaign Length
The main campaign will take most people around 17 hours to beat, depending on the difficulty of their choosing. Underneath each difficulty level is a helpful indicator of the levels of parry timing, enemy aggression and incoming damage, with “Jedi Master” being the most balanced. Choosing the difficulty will greatly impact how long it will take for the player to complete the game, depending on their experience with action games.
While Jedi Master is the most balanced difficulty level, it is also the second-hardest difficulty and will demand the player some amount of skill. Most players will likely pick this difficulty first only to find themselves being rather easily killed by Stormtroopers and basic wildlife if they aren’t careful, with parrying being a near-requirement in boss fights. Puzzles and platforming fill the gaps between the game’s combat sections, meaning the game’s length will also depend on a player’s timing and problem-solving skills.
A Playable Movie
Vast stretches of the game’s length consist of a very involved story following the fugitive Jedi Padawan Cal Kestis and his journey to survive the Galactic Empire’s purge of the Jedi and hopefully rebuild the fallen Jedi Order. Cal will meet a large cast of characters along the way with their own stakes in the adventure to find a list of Force-sensitive children across the galaxy, from allies that help him traverse across planets to enemies that chase his every move.
Without gameplay, Fallen Order‘s cutscenes consist of almost two hours’ worth of the game’s length, not including moments of cutscenes segueing into the gameplay and vice-versa. Already that amount of cutscenes is enough to fill the runtime of a summer blockbuster movie, which doesn’t even begin to cover the lore and collectibles Cal can find and listen to across his journey.
Collectibles and Skill Upgrades
Cal can find several cosmetics across his journey, including a wide variety of flight suits and ponchos for him to wear and style on Stormtroopers and Bounty Hunters. You can even find some new paint jobs for his loyal droid, BD-1. Probably the coolest cosmetics to find, though, are the lightsaber customizations. Players can find new pieces for Cal’s hilt and new crystals to change his lightsaber’s color. Finding all cosmetics and extras will bring the total playtime to around 21 hours.
Fallen Order utilizes a Dark Souls style leveling system where Cal can defeat enemies and gain points to level up across a skill tree, greatly improving his abilities and allowing him to access areas that were previously locked to him a la Metroid. Completing the skill tree will take quite some time, reaching up to 21 hours through the main story without including collectibles. Added together, this will lead to the game taking about 30 hours to 100% completion.
Cal Kestis’ struggle is a welcome return-to-form for Star Wars games for fans who want to truly feel like an awesome Jedi Knight again. The fantastic twists and turns in the story will also have fans begging for more regardless of how long it will take them to beat the game.
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